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Founded in August 1995, Remedy Entertainment has created some fun, iconic games in the past 28 years. Mostly represented by its creative director, Sam Lake, the studio has currently created a lot of anticipation aroundAlan Wake‘s sequel,Alan Wake II. The studio is well-known for its compelling storytelling, visuals, and mechanics.

Alan Wake’s American Nightmare (2012)

What’s better than revisiting Remedy Entertainment’s best video games as gamers wait forAlan Wake II, which is all set to release on October 27th, 2023 for PlayStation 5, PC, and Xbox Series X/S? Here are 7 greatest games made by Remedy Entertainment that gamers can play beforeAlan Wake II‘s release:

7)Alan Wake’s American Nightmare(2012)

2012’sAlan Wake’s American Nightmarewas actually a downloadable follow-up and spin-off to its predecessor,Alan Wake(2010), however, the theme was completely different.Alan Wakewas a psychological thriller with horror elements while this game was more lighthearted and had more dark comedy.

Also read:Alan Wake 2: Remedy’s Mind-Bending Mechanics Might Make Long Awaited Sequel the Scariest Ever Video Game in History

Death Rally (1996) was Remedy Entertainment’s first video game

6)Death Rally(1996)

1996’sDeath Rallywas a vehicular combat racing video game and was the first game developed by Remedy Entertainment. Released on 17 August 2025 for MS-DOS, even today many players remember starting the game with $495 and a car named Vagabond. In 2011, the game was re-released with improvements, but there is something about the originalDeath Rallygame that still makes it exciting, even after 25 years.

5)Control(2019)

With 2019’sControl, Remedy Entertainment was able to reach a wider audience. In the game, the player plays as Jesse Faden, the Federal Bureau of Control’s new Director, and explores the Oldest House – the FBC’s paranormal headquarters – and gains powerful abilities to defeat a deadly enemy, who has created some unexplained terrifying circumstances.

Also read:“More claustrophobic; making the player feel more vulnerable”: Alan Wake 2 Confirms Blood-curdling Nightmares for Fans as Game Takes Inspiration from This Terrifying Franchise

Control (2019)

4)Quantum Break(2016)

Quantum Breakwas not Remedy Entertainment’s first third-person shooter video game as they worked on twoMax Paynegames in the early 2000s. With this game, they tried a different approach, a sci-fi world. It narrates the story of Jack Joyce, who can manipulate time after a failed attempt at time travel.

3)Max Payne 2: The Fall of Max Payne(2003)

The second installment in theMax Payneseries,Max Payne 2: The Fall of Max Payne, was the last game in the series developed by Remedy Entertainment, as the third one was developed by Rockstar Games. The game was well-received by the fans, and just like the first game, it was praised for its action and story but was criticized for its short length.

Also read:Starfield: Forget Alan Wake 2, Bethesda’s Magnum Opus Has the Most Terrifying Nightmare Fuel Because of a Technical Error Confirmed by Game Dev

Quantum Break (2016)

2)Alan Wake(2010)

2010’sAlan Waketook nearly 5 years to create and with its release, the game managed to give the fans a modern experience of a psychological video game. The game was mainly criticized for its mechanics but was praised for its stunning visuals and storyline. Sam Lake, Remedy Entertainment’s creative director, has confirmed that the fault has been resolved in the sequel,Alan Wake II.

1)Max Payne(2001)

2001’sMax Paynewas Remedy Entertainment’s second game and they managed to shake the entire industry. Often credited as the first game to implement bullet time,Max Paynewas a fan-favorite game that was praised for its dark story and exciting mechanics. The concept of bullet time, a mechanic that allows the player to slow down time to aim more accurately, was one of the main factors behindMax Payne‘s success.

Related:Alan Wake 2: How Long Really is Remedy’s Nightmare Inducing Survival Horror Game?

Max Payne 2: The Fall of Max Payne (2003)

Farhan Asif

Articles Published :1696

Farhan Asif is a gaming writer at FandomWire who specializes in video games/franchises like Helldivers 2, GTA, and Call of Duty. Apart from 1600+ published articles for FandomWire, he has also written more than 750 articles for AnimatedTimes. He has a passion for coding and is pursuing a degree in computer science. During his free time, Farhan loves to play video games and hopes to create a video game of his own one day.

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